![]() Gameplay is basically the same thing, but the quests in this DLC are very quirky. The time these two characters have is short, sweet, and to the point. Scooter & Sir Hammerlock from the main game make small guest appearances, with Scooter having you pick up scrap parts to keep Sanctuary flying in the air, and Sir Hammerlock tasking you to slay a monster. Scarlett is also very quirky, goofy, and is full of odd one-liners (Example: Part of me feels bad about not being able to kill Sandman, but the other part of me is glad that I got to stay back here and read the latest issue of Crimefighter Frog. She’s downright hilarious, and right away she says she’ll stab you in the back when you find the treasure chamber of Captain Blade. Speaking of the captain.Ĭaptain Scarlett is definitely the star of the show, with Shade & Herbert trailing right behind. You also get to meet (Unfortunately) Herbert, a massively creepy pervert that’s obsessed with everything about Captain Scarlett. Mercer acts as the cook of Captain Scarlett’s crew, and is a bit of a cynical grump. There’s also Aubrey Callahan III, a very apathetic young women trying to hide her past. ![]() Thompson from Fear & Loathing in Las Vegas, and due to suffering from extreme dehydration & madness, he’s posed the corpses of the former townsfolk & tied loudspeaker to them in an effort to retain something of a lifestyle. The first one you meet is Shade, and he’s a bit of a oddball. ![]() This DLC introduces a new, but small, cast of characters. It’s a place full of swashbucking adventure, and some of the weirdest character’s you’ll ever come across. Once the light is turned on, it’s a quick trip to The Leviathan's Lair, where you fight a monstrous beast, and discover the lost treasure of Captain Blade.Įach section of the DLC have their own individual look & feel, and you can tell that the developers put time and energy to creating a colorful setting, full of character & charm. A small group of pirate villages surround a massive outcropping, on top of which rests the aforementioned lighthouse. Once they’re cleared out, and you recover the items needed to create the compass needed to find the treasure, your next to last spot to travel to is the Magnys Lighthouse. Once you hook up with the hermit Herbert, he orders you to journey to Washburne Refinery, an abandoned Hyperion facility filled with robots. After mowing down the various scallywags, you make it to the Rustyards, a dump filled to the brim with scrap metal & brigands. Think of the calm waters & beaches of the Caribbean with a serene grotto, and you have Hayter’s Folly. After that, you travel to Hayter’s Folly, which is my favorite location in the DLC. ![]() From there, the player heads to Wurmwater, where signs of the sea are still present, mainly in the form of the numerous pirate settlements & ruins. Thanks to the efforts of the lone demented occupant, Shade, a warped semi-balance of life still exists within the town, as he setup numerous bodies in an attempt to make things seem normal. Everybody, and everything, are in a desperate fight for survival & loot. All that now exists are burrowing Sand Worms, particularly vicious Stalker, and of course, Pirates. Due to some unfortunate circumstance, however, the area has dried up, and a lot of the surrounding wildlife & civilization died off. In ages past, the town of Oasis and the surrounding area once had water. ![]() That’s the way a story in Borderlands 2 should be!Ĭaptain Scarlett and Her Pirate’s Booty takes place in a particularly arid section of Pandora. “ Legends speak of Captain Blade's Lost Treasure of the Sands, of a prize so great that men would turn the sands red in pursuit of it, of a pirate queen, courageous and deadly, who would stop at nothing to find it, of a monstrous Leviathan, of the Vault Hunters who journeyed to the desert town of Oasis, not knowing the horrors that would befall them.” Taken from the DLC intro/Borderlands wiki: ![]()
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